Tyr

A stretch of plains and swamps that exist around the Nine Realm Mountains, Tyr is inhospitable to most races of Abalis, and instead, plays host to a large retinue of creatures known as Kehl-Chak. These creatures are low in intellect, but highly charismatic and outgoing. They are also muscular powerhouses, able to tunnel and burrow through solid stone as if it were mud. Kehl-Chak act as natural guardians of Nordfar, and many legends are tied to their creation. Frost Giants used to hold claim of this territory, but after the awakening of the Dragon’s Maw Leyline, a massive super-volcano erupted and wiped out the nefarious giants from the lands. Tyr is mostly silent, but one large waypoint known as The Mountain’s Squire is a gateway into the last country of the frozen north.